• WETA WORKSHOP, Wellington, NZ 20/11/2010 - present

    Weta Workshop is a post-production company responsible for numerous motion pictures such as the Hobbit, Elysium, Chappie, etc. Its a fast paced environment with hugely varied work requiring a creative, problem solving mind, and an ability to design on-the-fly to keep up with deadlines. Starting off as a 3d modeller and CNC Machinist, I began to take on more responsibility in managing projects and after 2 years, took over the 3D department. Since then ive overseen marked upgrades in the departments facilities and huge growth in number of jobs we can manage, thanks largely to my recruiting of a team of 3d modellers and machinists and advocation of 3d printing. In my time running the department ive seen Weta go from outsourcing 3d printing, to owning 10 machines, providing huge advances in our manufacturing capability. In addition to managing the 3d Department, ive project managed numerous major builds for Weta, including the Green-Goblin suit for Spiderman, The droids for Chappie, Balin and Thrandruil's armour for the Hobbit, and the Droids in Elysium.
  • Massey University, Wellington, NZ - 21/2/2009 - 20/6/2009

    A part-time lecturer position while completing Masters of Design running a paper on rendering techniques for industrial design. This role included the development of curriculum material, one-on-one teaching and day-to-day running of the course
  • CBD China, Beijing, PRC 11/09/2009 - 20/12/2008

    A fulltime industrial designer position in Christian Bjorn Design’s Beijing office. My role started out as a junior designer, but quickly progressed to include management of several projects and a team of local designers. Work included concept generation, CAD modelling and rendering, project management and client meetings/presentations.
  • Muoto Design, Beijing, PRC 05/10/2008 - 10/02/2010

    An ongoing freelance design contract for a Hong Kong based entrepreneur developing an ergonomic laptop stand for the home environment. My role was to develop a basic functional prototype into a marketable product. As the sole designer, my responsibilities included concept generation and development, CAD modelling and rendering and preparation of documents for patent applications.
  • NAVMAN, Christchurch Development Center, Christchurch, NZ 17/11/2005 - 24/02/2006

    An internship working on new series of in-car GPS navigation products at the Navman product development center. Responsibilities included market research, concept sketching and digital rendering.